Fashion Gaming
The same garment, in store and in the game. We design and make the collection in our own workshop, then take it into game worlds as 3D assets, skins and experiences for the community.
Why games
People spend hours in games: they dress up, express who they are and collect things. For a fashion brand, that's a place to be genuinely worn, by a community that chooses every day how to present itself.
Why us
We started in fashion and have our own in-house games team, SUD01. One design becomes both a paper pattern and a 3D model, an embroidered garment from our workshop and a skin in the game: shapes, colours and details stay consistent, and the brand has one point of contact for both.
What we do
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3D assets and skins
We model the brand's garments and accessories in 3D and turn them into skins and digital items to wear and collect.
For example: Color Witch Commander
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In-game integration
We bring the assets to Roblox and Fortnite and build everything that makes them work: shops, unlocks and branded experiences.
For example: Color Witch Commander
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Events and loyalty
In-game events, challenges and gamification that reward the community and connect the game to the store and the physical collection.
For example: Harmont & Blaine, FantaWine
From garment to game
- BriefTell us about the brand, the collection and the community you want to reach.
- 3D modelFrom the real garment or the sketch we create the 3D model, textures and variants.
- PrototypeA test inside the game and, if needed, a physical sample from our workshop.
- LaunchRelease on the platforms, a launch event and content for social media.
Ready to dress the players too?
Let's talk.
- Studios
- Viale Magna Grecia, 245 · Catanzaro
Piazza San Bernardo, 106 · Rome - Hours
- Mon–Fri, 9 am–6 pm (CET)
- Phone
- +39 0961 541800